![]() Warning!: The flash suppressant augmentation upgrade may be used to negate the effects of concussion grenades.ĭescription: The Shok-Tac Concussion Grenade is a non-fragmenting, hand-thrown munition that uses explosive overpressure to damage and disorient targets at close range. Turrets, in particular, pose a danger to the player both because they will attempt to track the source of a thrown grenade, and (if spotted) have substantial firepower and durability.Īs with all other grenades, the player must be careful not to catch themselves in the blast radius. While not damaged by the grenade, robotic enemies and cameras will 'see' the explosion and change their status accordingly ("Alerted" if indirectly, or "Hostile" if within line-of-sight). ![]() As such, players should be mindful of a potential 'second wave' arriving after use. Additionally, as a loud weapon, it will draw the enemies' allies to the player's position. Players will find that these targets are extremely vulnerable to attacks and takedowns in these few moments however, it can be difficult to estimate the exact duration of the stun. Virtually all (organic) enemies in the game are susceptible to the grenade's effects at close range, the target will drop the ground or to a knee, while at maximum range, the target will pause momentarily before resuming an investigation. They can be used to great effect in non-lethal runs, but they are not stealthy, as the noise and light the grenade emits can be easily detected by enemies. They now closely resemble stun grenades, weapons used to incapacitate people without killing them through loud noises and bright light. Unlike their equivalents in Deus Ex: Invisible War, which provided lethal damage to organic targets and inorganic ones alike, concussion grenades in Human Revolution serve a different purpose. For the weapon in Deus Ex: Mankind Divided, see Grenades and Mines (DXMD).Ĭoncussion grenades are a weapon in Deus Ex: Human Revolution. This article is about the weapon in Deus Ex: Human Revolution. ![]()
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